feat: implement Redis Streams support with stream checkpoints and update history
- Added Redis Streams operations to the message bus interface and implementation. - Introduced StreamCheckpoint model to track last processed stream entry per document. - Implemented UpsertStreamCheckpoint and GetStreamCheckpoint methods in the Postgres store. - Created document_update_history table for storing update payloads for recovery and replay. - Developed update persist worker to handle Redis Stream updates and persist them to Postgres. - Enhanced Docker Compose configuration for Redis with persistence. - Updated frontend API to support fetching document state with optional share token. - Added connection stability monitoring in the Yjs document hook.
This commit is contained in:
@@ -1,13 +1,18 @@
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package handlers
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import (
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"context"
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"encoding/base64"
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"fmt"
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"log"
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"net/http"
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"strconv"
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"time"
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"github.com/M1ngdaXie/realtime-collab/internal/auth"
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"github.com/M1ngdaXie/realtime-collab/internal/config"
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"github.com/M1ngdaXie/realtime-collab/internal/hub"
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"github.com/M1ngdaXie/realtime-collab/internal/messagebus"
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"github.com/M1ngdaXie/realtime-collab/internal/store"
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"github.com/gin-gonic/gin"
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"github.com/google/uuid"
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@@ -19,16 +24,18 @@ import (
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var connectionSem = make(chan struct{}, 200)
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type WebSocketHandler struct {
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hub *hub.Hub
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store store.Store
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cfg *config.Config
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hub *hub.Hub
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store store.Store
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cfg *config.Config
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msgBus messagebus.MessageBus
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}
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func NewWebSocketHandler(h *hub.Hub, s store.Store, cfg *config.Config) *WebSocketHandler {
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func NewWebSocketHandler(h *hub.Hub, s store.Store, cfg *config.Config, msgBus messagebus.MessageBus) *WebSocketHandler {
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return &WebSocketHandler{
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hub: h,
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store: s,
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cfg: cfg,
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hub: h,
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store: s,
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cfg: cfg,
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msgBus: msgBus,
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}
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}
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@@ -170,6 +177,105 @@ func (wsh *WebSocketHandler) HandleWebSocket(c *gin.Context) {
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// Start goroutines
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go client.WritePump()
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go client.ReadPump()
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go wsh.replayBacklog(client, documentID)
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log.Printf("Client connected: %s (user: %s) to room: %s", clientID, userName, roomID)
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}
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const maxReplayUpdates = 5000
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func (wsh *WebSocketHandler) replayBacklog(client *hub.Client, documentID uuid.UUID) {
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ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
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defer cancel()
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checkpoint, err := wsh.store.GetStreamCheckpoint(ctx, documentID)
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if err != nil || checkpoint == nil || checkpoint.LastStreamID == "" {
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return
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}
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streamKey := "stream:" + documentID.String()
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var sent int
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// Primary: Redis stream replay
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if wsh.msgBus != nil {
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messages, err := wsh.msgBus.XRange(ctx, streamKey, checkpoint.LastStreamID, "+")
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if err == nil && len(messages) > 0 {
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for _, msg := range messages {
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if msg.ID == checkpoint.LastStreamID {
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continue
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}
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if sent >= maxReplayUpdates {
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log.Printf("Replay capped at %d updates for doc %s", maxReplayUpdates, documentID.String())
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return
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}
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msgType := getString(msg.Values["type"])
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if msgType != "update" {
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continue
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}
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seq := parseInt64(msg.Values["seq"])
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if seq <= checkpoint.LastSeq {
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continue
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}
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payloadB64 := getString(msg.Values["yjs_payload"])
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payload, err := base64.StdEncoding.DecodeString(payloadB64)
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if err != nil {
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continue
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}
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if client.Enqueue(payload) {
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sent++
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} else {
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return
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}
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}
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return
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}
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}
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// Fallback: DB history replay
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updates, err := wsh.store.ListUpdateHistoryAfterSeq(ctx, documentID, checkpoint.LastSeq, maxReplayUpdates)
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if err != nil {
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return
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}
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for _, upd := range updates {
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if sent >= maxReplayUpdates {
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log.Printf("Replay capped at %d updates for doc %s", maxReplayUpdates, documentID.String())
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return
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}
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if client.Enqueue(upd.Payload) {
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sent++
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} else {
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return
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}
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}
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}
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func getString(value interface{}) string {
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switch v := value.(type) {
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case string:
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return v
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case []byte:
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return string(v)
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default:
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return fmt.Sprint(v)
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}
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}
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func parseInt64(value interface{}) int64 {
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switch v := value.(type) {
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case int64:
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return v
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case int:
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return int64(v)
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case uint64:
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return int64(v)
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case string:
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if parsed, err := strconv.ParseInt(v, 10, 64); err == nil {
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return parsed
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}
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case []byte:
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if parsed, err := strconv.ParseInt(string(v), 10, 64); err == nil {
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return parsed
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}
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}
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return 0
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}
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